In the last several years the subject of color management has become a colossal issue in the visual effects community, and for two distinctly different reasons. The first is that a modern visual effects project will get images from a wide variety of cameras and sources, so how do we get all of these different images to play nice together in a shot? Secondly, how can you render photorealistic CGI for a movie when the live action clips you need to match to bounce around in different color spaces? The answer is ACES, the Academy Color Encoding Specification, that promises to unify all images into a grand unified field theory of color? Read more at ACES Color Management.
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COLOR FOR DIGITAL ARTISTS WORKSHOP ON CGSOCIETY STARTS MARCH 18th
Check out Steve’s new workshop “Color for Digital Artists” on CGSociety where you will learn all about color in the digital domain that you work with every day. Key issues such as bit depth, clipping, gamut, color temperature, compression, HDR images and much more are covered. Each week there are assignments to turn in and get a personal video review by Steve plus get all your color questions answered. Starts March 18.
STEVE'S ADVANCED BOOK TRANSLATED INTO JAPANESE
We are pleased to announce that Steve's advanced compositing book, Digital Compositing for Film and Video, is being translated into Japanese and will go on sale in December 2012. If you want to purchase the book in Japanese, please visit Born Digital.
STEVE’S INTRO BOOK TRANSLATED INTO CHINESE
We are pleased to announce that Steve's introductory compositing book, Compositing Visual Effects, is being translated into Chinese and will go on sale August of 2014. We are agog at the prospect of 1.4 billion Chinese learning compositing and can't wait until Steve's advanced book, Digital Compositing for Film and Video, is also translated. This joins Steve's two other international book translations into Korean and Spanish.
NUKE 2D COMPOSITING WORKSHOP
Your path to learning to Nuke begins here in this 6 week Nuke 2D Compositing Workshop. This workshop introduces the Nuke interface and shows how to navigate between the viewer, node graph, curve editor, and property panels. Keyframe animation, expressions, and linking between nodes are covered in detail. You will get extensive training on Nuke's unique 32 bit float ìlinear lightspace, color management and the major color correcting nodes. The RotoPaint node is covered in great detail with nearly an hour's worth of tutorials for this very sophistiated roto and procedural paint system. The topics then move on to compositing Multi-pass CGI and point tracking, including corner pinning, and includes all four of Nuke's world-class greenscreen/bluescreen keyer nodes.
NUKE 3D COMPOSITING WORKSHOP
This Nuke 3D Compositing Workshop is for those artists that want to go beyond 2D compositing and advance to 3D compositing. This 6 week online vfx training workshop dives into Nuke's awesome 3D compositing capability and covers the several major new features introduced in Nuke 6.3. Of course this workshop will thoroughly cover the basics like creating 3D geometric primitives, adding lights, cameras and shaders, plus texture mapping and animating geometry. The workshop then pulls it all together with several examples of classic 3D compositing workflow techniques, including the all-important camera projection.